Evermon

№084

Beatit

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Ability Lean — It leans out of the way at the last moment: every attack on this Evermon needs a roll 7 higher to land.

It leans further over than anything standing up should be able to, and holds it there. Whatever was thrown at it goes straight past, and it comes back upright as if that was the next step of the dance.

Stands 5'10" (178 cm) — about human height.

Stat total
260
Catch rate
3%
XP yield
298
Rarity
Legendary

Stats by level

50
HP230
Defense52
Speed68

6120 XP to reach Lv.51 · 100,000 XP total

Type matchups

Weak to

Fist×2Zilla×2

Resists

Nothing

Immune to

Spirit×0

Learnset

To hit is what the move adds to the roll, not a percentage. Even a +10 — the steadiest in the game — misses about one swing in four.

LearnedFromMoveTypeDamageTo hitMC
Lv.1—TackleNormal35+1020
Lv.1—Shade SlipUmbra35+1020
Lv.1—Hex CharmFae—+1015
Lv.1—Fracture ThoughtPsyche—+1010
Lv.5—Mind SpikePsyche35+1020
Lv.10—Square UpFist—+1020
Lv.14—ZoomiesFist45+815
Lv.19—Body CheckNormal50+815
Lv.24—Billie JeanPsyche65+810
Lv.31—Starfall WaltzFae75+65
Lv.36—Black or WhiteNormal75+65
Lv.40—Man in the MirrorPsyche80+65
Lv.46—Hee-Hee!Normal85+65
Lv.51—Smooth CriminalUmbra90+43
Lv.56—Toe StandFist90+43
Lv.62—Beat ItNormal100+43