Evermon
Jellyish

№046

Jellyish

Edit

Goes wherever the water was already going and is in no hurry about it. Nothing it drifts through comes away unmarked, which it does not appear to have noticed.

Stands 5'0" (152 cm) — about human height.

Stat total
158
Catch rate
25%
XP yield
90
Rarity
Common

Stats by level

50
HP174
Defense36
Speed38

6120 XP to reach Lv.51 · 100,000 XP total

Type matchups

Weak to

Verdant×2Bolt×2

Resists

Flame×0.5Tide×0.5Zilla×0.5

Immune to

Nothing

Learnset

To hit is what the move adds to the roll, not a percentage. Even a +10 — the steadiest in the game — misses about one swing in four.

LearnedFromMoveTypeDamageTo hitMC
Lv.1—SprayTide35+1020
Lv.1—TackleNormal35+1020
Lv.1—Tide PullTide—+1020
Lv.1—Toxic CloudVenom—+1010
Lv.5—Chill TouchFrost30+1020
Lv.10—Hunter's FocusNormal—+1020
Lv.15—BrinespitTide45+815
Lv.21—UndertowTide50+815
Lv.27—Dead WeightNormal55+815
Lv.33—Rime SpearFrost65+810
Lv.39—Deepwater SlamTide80+65
Lv.45—Last WordNormal85+65
Lv.51—NettleVenom85+65
Lv.57—Zero PointFrost90+43
Lv.63—Tidal WaveTide90+63