Evermon
Powerat

052

Powerat

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Stands up to fight and has never once been talked out of it. The bolts on its paws are not markings; they are where the charge comes out.

Stands 3'9" (115 cm) — about chest height.

Stat total
240
Catch rate
12%
XP yield
250
Rarity
Common

Stats by level

50
HP230
Defense50
Speed57

6120 XP to reach Lv.51 · 100,000 XP total

Type matchups

Weak to

Terra×4Flame×2Fist×2

Resists

Normal×0.5Tide×0.5Bolt×0.5Stone×0.5Frost×0.5Psyche×0.5Dragon×0.5Fae×0.5Insect×0.5Gale×0.25Metal×0.25

Immune to

Venom×0

Evolution line

Learnset

9 of these carried over from earlier in the evolution line — an Evermon keeps what it already knew. To hit is what the move adds to the roll, not a percentage. Even a +10 — the steadiest in the game — misses about one swing in four.

LearnedFromMoveTypeDamageTo hitMC
Lv.1ElectratShock CanonBolt35+1020
Lv.1ElectratRivet ShotMetal25+1020
Lv.1ElectratRakeNormal35+1020
Lv.1ElectratOverclockBolt+1020
Lv.5ElectratIron ButtMetal40+815
Lv.12ElectratZoomiesFist45+815
Lv.18ElectratGrowlNormal+1030
Lv.24ElectratArc StrikeBolt55+815
Lv.28ElectratGirder FallMetal80+65
Lv.38Last WordNormal85+65
Lv.47ThunderheadBolt90+43
Lv.56Adamant EdgeMetal90+43
Lv.65Finishing BlowFist90+43
Lv.74Dead ShortBolt110+63