Ability Call of the Trees — Verdant moves have no effect on this Evermon, whether they would hurt it or not.
A block of old wood that grew a snout and a pair of horns and decided to go places. It settles every disagreement the same way, head down and horns first. The moss on its legs is the only part of it that has ever been patient.
Stands 3'3" (100 cm) — about waist height.
- Stat total
- 156
- Catch rate
- 30%
- XP yield
- 64
- Rarity
- Partner
Stats by level
50
HP157
Defense40
Speed34
6120 XP to reach Lv.51 · 100,000 XP total
Type matchups
Weak to
Flame×2Gale×2Frost×2Venom×2Zilla×2Insect×2
Resists
Tide×0.5Verdant×0.5Bolt×0.5Terra×0.5
Immune to
Nothing
Evolution line
Learnset
To hit is what the move adds to the roll, not a percentage. Even a +10 — the steadiest in the game — misses about one swing in four.
| Learned | From | Move | Type | Damage | To hit | MC |
|---|---|---|---|---|---|---|
| Lv.1 | — | Ram | Normal | 35 | +10 | 20 |
| Lv.1 | — | Growl | Normal | — | +10 | 30 |
| Lv.1 | — | Vine Whip | Verdant | 40 | +8 | 15 |
| Lv.1 | — | Tanglevine | Verdant | — | +10 | 20 |
| Lv.5 | — | Gritspray | Terra | 35 | +10 | 20 |
| Lv.10 | — | Spore Cloud | Verdant | — | +10 | 10 |
| Lv.15 | — | Tree Bash | Verdant | 50 | +8 | 15 |