Evermon
Surfquake

№068

Surfquake

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Brings the seabed up with the water, which is the part nobody is ready for. The tide goes out a long way first, and the ones who know what that means are already inland.

Stands 7'10" (240 cm) — taller than a doorway.

Stat total
234
Catch rate
13%
XP yield
244
Rarity
Common

Stats by level

50
HP246
Defense51
Speed47

6120 XP to reach Lv.51 · 100,000 XP total

Type matchups

Weak to

Verdant×4Frost×2

Resists

Flame×0.5Stone×0.5Venom×0.5Zilla×0.5

Immune to

Bolt×0

Evolution line

Learnset

8 of these carried over from earlier in the evolution line — an Evermon keeps what it already knew. To hit is what the move adds to the roll, not a percentage. Even a +10 — the steadiest in the game — misses about one swing in four.

LearnedFromMoveTypeDamageTo hitMC
Lv.1SurfinSprayTide35+1020
Lv.1SurfinGritsprayTerra35+1020
Lv.1SurfinTide PullTide—+1020
Lv.1SurfinDig InStone—+1020
Lv.6SurfinTackleNormal35+1020
Lv.14SurfinBrinespitTide45+815
Lv.20SurfinBoulder ObliterateStone50+815
Lv.26SurfinGroundswellTerra60+810
Lv.34—Boulder SlamStone70+810
Lv.42—Loam BreakTerra75+65
Lv.50—Deepwater SlamTide80+65
Lv.58—SkyfallGale85+65
Lv.66—EarthquakeTerra100+43